1.1.8

Patches in this changelog

  • Personal Message Fix: Fixed an issue regarding "PERSONAL_MESSAGE" not being sent if "LOOTBOX_REWARDS" message was disabled.

  • Performance Optimizations: Animations now try to re-use objects where possible, and dispose after an expiration time.

  • New Animations:

    • Suspense

    • Ring

New Configuration Lines

settings.yml

  Ring:
    Allow-Bonus-Item: true # Allow the bonus item to be displayed in the animation and given to the player.
    Animation-Settings:
      Ring-Animation-Speed: 0.15 # Speed of the ring
      Item-Changing-Delay: 32 # Delay in ticks between each item being changed, lower values mean faster animation
      Item-Spin-Time: 7 # Time in seconds for the item to spin, higher values mean longer spinning time
      Ring-Radius: 6 # Radius of the ring, higher values mean larger ring
    Sound-Settings:
      Rotate-Item-Sound: "BLOCK_LEVER_CLICK;1.0;0.5" # Sound that plays when the item is rotated. (Refer to Item-Changing-Delay setting)
      Reward-Sound: "ENTITY_ITEM_PICKUP;1.0;0.5"
    Hologram-Settings:
      Enabled: true
      Hologram-Height: 3.5 # Height of the hologram above floating item in the middle.
      Hologram-Text:
        - "&6&l*&e&l*&f&l* &e&l%player%'s %lootbox-display% &6&l*&e&l*&f&l*"
        -

  Suspense:
    Mystery-Material: "PLAYER_HEAD"
    Mystery-Head-Texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmQ5NWUwMGYxNjUxNjFkNGMyMmJkNDA4NzVhNTk4YWFlMmQ1MjQxYTBlYTY4ZTUwMzgzYjAxNjcxMWI3NjIxMCJ9fX0="
    Animation-Settings:
      Head-Scale: 1 # Scale of the mystery material, higher values mean larger.
      Head-Distance: 5 # Distance of the head from the player.
      Head-Height: 1.25 # Height of the head from the ground.
      Peripheral-Spread: 110.0 # Spread of the peripheral items around the mystery item.
      Shake-Duration: 2 # Duration in seconds for the shaking animation.
      Reveal-Interval: 2 # Interval in seconds between each item being revealed, lower values mean faster revealing.
    Sound-Settings:
      Shake-Sound: "ENTITY_BLAZE_HURT;0.5;2.0"
      Reveal-Item-Sound: "ENTITY_ITEM_PICKUP;0.5;0.7"
    Particle-Settings:
      Reveal-Particle: "SOUL" # Particle that spawns when an item is revealed.

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