default-bomb.yml
Item:
Material: "PLAYER_HEAD"
Skull: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOWUzMmJkYzU2NzVlOGVlMDViNjc3ZTlhZGM2MDRmNDQ1MTcxZGM5NGUzZTRlZDRjN2ZhNDNiNTY5MGZhMzMyYiJ9fX0="
Name: "&6&l[&e&l!&6&l] &eDefault Bomb &8(&7Right-Click&8)"
Lore:
- "&8ᴘʜᴀɴᴛᴏᴍ ʙᴏᴍʙs"
- "&7&oStandard grade military bomb that will still cause"
- "&7&oa good impact."
- " "
- "&e&lInformation"
- " &6→ &eType: &fDefault"
- " &6→ &eRadius: &f10x10"
- " &6→ &eCurrencies: &3Pickaxe XP&f, &eTokens"
- " "
- "&6&lDescription"
- "&7&oThrow this bomb into the mine and wait"
- "&7&ofor it to &fexplode&7."
- " "
- "&7&o(( Right-Click this &f&obomb&7&o to use it! ))"
Enchantments:
- "DURABILITY:1"
Flags:
- "HIDE_ENCHANTS"
Settings:
Type: "DEFAULT-BOMB" # Do not change this, it is used to identify the bomb type
Bomb-Settings:
Radius: 6
Velocity: 0.15
Velocity-Multiplier: 3
Y-Multiplier: 0.33
Gravity: -0.03
Max-Ticks: 300
Explosion-Sound: "ENTITY_GENERIC_EXPLODE"
Animation-Settings:
View-Distance: 30
Hologram:
Enabled: true
Y-Offset: 1.0
Text:
- "&6&m----------------------------"
- ""
- "&e&l%player%'s &6&lDefault Bomb"
- " &6&l→ &eTime until explosion: &f%time%"
- ""
- "&6&m----------------------------"
Trail-Particles:
Enabled: true
Particle: "END_ROD"
Amount: 2
Speed: 0.1
Offset:
X: 0
Y: 0
Z: 0
Explode-Particles:
Enabled: true
Particle: "EXPLOSION_LARGE"
Amount: 1
Speed: 0.05
Offset:
X: 0
Y: 0
Z: 0
Reward-Settings:
'pickaxeblocks':
Enabled: true
CurrencyMath: '%blocks%'
AffectMulti: true
'tokens':
Enabled: true
CurrencyMath: '%blocks%'
AffectMulti: true
RewardMessage: |
&e&m
&e&l Bomb Autosell &8(&eDefault &6Bomb&8)
&r
&6&l → &3Pickaxe XP Gained: &b%pickaxeblocks%
&6&l → &eTokens Gained: &6%tokens%
&e&m
MessagePermission: "bomb.default" # If they have this permission, it will not send the message, and make sure you are DE-OPPED to see it.
Hover-Text:
Enabled: false
Text:
- "&3&lGlacial Bomb"
- "&bPickaxe XP: &f%pickaxeblocks%"
- "&cRank XP: &4%rankupblocks%"
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