Packet System
⚙️ Packet Settings Overview
Packet View Distance
Description: How far lootbox packets scan for nearby players to add them to the list.
Recommended:
48
(balance between visibility & performance)Tip: Lower to reduce lag; raise to show effects to more nearby players
Packet Mode
PLAYER – send only to the opener (✔️ best performance)
DISTANCE – send to everyone within your view distance (✔️ more immersive & grouped experiences)
Virtual Threading
TRUE – offloads work to lightweight threads (+5–15% perf gain)
FALSE – runs on main server thread (simpler & safer, but can lag under heavy load)

Example Configuration
Packet-Settings:
Packet-View-Distance: 64
Packet-Mode: "PLAYER"
Virtual-Threading: "TRUE"
Packet Settings Benchmarks
Below is a structured table showing results of the following hardware below, this has been approximately been tested 25 times consecutively. Therefore the data below is not completely accurate and can vary based on your specifications and other factors.
Hardware Specifications
Intel i9-9900k @ 3.6 / 5.0GHz 4GB DDR4 2133MHz Memory You can view more about the hardware used here.
View Distance = 64
20%
Stable (19+)
64
334
View Distance = 128
31%
Drops to 18
64
653
Mode = PLAYER
15%
Stable (19+)
64
100
Mode = DISTANCE
31%
Drops to 17
64
653
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