swarm-bomb.yml
Item:
Material: "PLAYER_HEAD"
Skull: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDczYWY2OWVkOWJmNjdlMmY1NDAzZGQ3ZDI4YmJlMzIwMzQ3NDliYmZiNjM1YWMxNzg5YTQxMjA1M2NkY2JmMCJ9fX0="
Name: "&5&l[&d&l!&5&l] &dSwarm Frenzy Bomb &7(Right-Click)"
Lore:
- "&8ᴘʜᴀɴᴛᴏᴍ ʙᴏᴍʙs"
- "&7&oSpawns frenzied bats that will cause total destruction"
- "&7&oupon the location."
- " "
- "&d&lInformation"
- " &5→ &dType: &fSwarm Frenzy"
- " &5→ &dRadius: &f48x48"
- " &5→ &dCurrencies: &cRank XP&f, &dGems"
- " "
- "&d&lDescription"
- "&7&oThrow this bomb into the mine and wait"
- "&7&ofor it to &fexplode&7."
- " "
- "&7&o(( Right-Click this &f&obomb&7&o to use it! ))"
Enchantments:
- "DURABILITY:1"
Flags:
- "HIDE_ENCHANTS"
Settings:
Type: "SWARM-BOMB" # Do not change this, it is used to identify the bomb type
Bomb-Settings:
Radius: 6
Velocity: 0.15
Velocity-Multiplier: 3
Y-Multiplier: 0.33
Gravity: -0.03
Max-Ticks: 300
Explosion-Sound: "ENTITY_GENERIC_EXPLODE"
Swarm-Rings:
# Each ring can have different values, allowing for more dynamic movement
First-Ring:
Amount: 8 # Number of bats in the first ring
Radius: 3.0 # Radius of the first ring
Y-Offset: 0.0 # Y-axis offset for the first ring
Second-Ring:
Amount: 8 # Number of bats in the second ring
Radius: 5.0 # Radius of the second ring
Y-Offset: 1.5 # Y-axis offset for the second ring
Search-Distance: 10
Dive-Chance: 0.0065
Rotation-Speed: 16 # The lower the value, the faster the rotation
Animation-Settings:
View-Distance: 30
Hologram:
Enabled: true
Y-Offset: 1.0
Text:
- "&5&m----------------------------"
- ""
- "&D&l%player%'s &5&lSwarm Bomb"
- " &5&l→ &DTime until explosion: &f%time%"
- ""
- "&5&m----------------------------"
Trail-Particles:
Enabled: true
Particle: "LANDING_OBSIDIAN_TEAR"
Amount: 1
Speed: 0.1
Offset:
X: 0
Y: 0
Z: 0
Explode-Particles:
Enabled: true
Particle: "SNOWBALL"
Amount: 10
Speed: 0.1
Offset:
X: 0.5
Y: 0.5
Z: 0.5
Reward-Settings:
'rankupblocks':
Enabled: true
CurrencyMath: '%blocks%'
AffectMulti: true
'gems':
Enabled: true
CurrencyMath: '%blocks%'
AffectMulti: true
RewardMessage: |
&5&m
&d&l Bomb Autosell &8(&5Swarm &dFrenzy&8)
&r
&d&l → &cRank EXP Gained: &4%rankupblocks%
&d&l → &dGems Gained: &5%gems%
&5&m
MessagePermission: "bomb.swarm" # If they have this permission, it will not send the message, and make sure you are DE-OPPED to see it.
Hover-Text:
Enabled: false
Text:
- "&3&lGlacial Bomb"
- "&bPickaxe XP: &f%pickaxeblocks%"
- "&cRank XP: &4%rankupblocks%"
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