attribute-menu.yml
Attribute-Menu:
Title: "&8&nAttribute Roller"
Slots: 27
Slot-Filler:
Enable: true
filler:
"BLACK_PANELS":
material: "BLACK_STAINED_GLASS_PANE"
name: "&7"
lore: []
slots:
- "0-9"
- "17-27"
"GRAY_PANELS":
material: "GRAY_STAINED_GLASS_PANE"
name: "&7"
lore: []
slots:
- "11-12"
- "14-15"
Buttons:
# This button is non-changeable, but you can edit everything else such as lore, display, model data etc.
"Roll-Attribute":
Material: "EMERALD"
Display-Name: "&2&l[&a&l!&2&l] &aRoll Attribute &7(Left-Click&)"
Lore:
- "&8Phantom Armor"
- "&7&oArmor attributes can be rolled on all armor pieces"
- "&7&ogiving an assortment of different boosts with different"
- "&7&orarities."
- " "
- "&a&lInformation"
- " &2→ &aRoll Tokens: &f%rolls_left%"
- " &2→ &aPrevious Roll: &f%previous_roll%"
- " &2→ &aAction: &fLeft-Click"
- " "
- "&a&lCLICK ME"
Slot: 10
Custom-Model-Data: 0
# This button is non-changeable, but you can edit everything else such as lore, display, model data etc.
"Attribute-Item-Slot":
Material: "RED_STAINED_GLASS_PANE"
Display-Name: "&4&l[&c&l!&4&l] &cEmpty Attribute Binder"
Lore:
- "&8Phantom Armor"
- "&7&oHere you can place your armor piece to roll random"
- "&7&oattributes onto this armor piece!"
- " "
- "&c&lInformation"
- " &4→ &cAction: &fDrag'n Drop"
- " &4→ &cExit: &fEsc"
- " "
- "&7&o(( &f&oDrag'n Drop&7&o armor piece onto binder to roll ))"
Slot: 13
Custom-Model-Data: 0
# This button is non-changeable, but you can edit everything else such as lore, display, model data etc.
"Attribute-List":
Material: "BEACON"
Display-Name: "&3&l[&b&l!&3&l] &bAttributes List &7(Left-Click)"
Lore:
- "&8Phantom Armor"
- "&7&oHere you can preview the current list of available"
- "&7&oattributes waiting to be applied onto your beloved"
- "&7&oarmor."
- " "
- "&b&lInformation"
- " &3→ &bAvailable Attributes: &f%available_attributes%"
- " "
- "&b&lCLICK ME"
Slot: 16
Custom-Model-Data: 0
# This button is non-changeable, but you can edit everything else such as lore, display, model data etc.
"Attribute-Tokens-Amount":
Material: "SUNFLOWER"
Display-Name: "&2&l[&a&l!&2&l] &aAttribute Tokens"
Amount: "%available_tokens%" # This will display the amount of tokens the player has in "stack" size. You can do a number or the placeholder.
Lore:
- "&8Phantom Armor"
- "&7&oHere you can view the amount of attribute tokens"
- "&7&oyou have left to roll attributes onto your armor."
- " "
- "&a&lInformation"
- " &2→ &aAvailable Tokens: &f%tokens%"
- " "
- "&a&lCLICK ME PURCHASE"
Slot: 8
Custom-Model-Data: 0
Commands:
- 'bookguiopen %player% armor-tokens-module'
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