Level Commands
Commands are defined per-progression in levels/<id>.yml under the commands section.
The examples below use the default sword-level progression (/swordlevel).
Player Commands
/swordlevel
—
Opens the linked-inventory menu if configured, otherwise shows the BALANCE message.
/swordlevel balance [player]
phantom.swordlevel.balance
Shows your current level. Add a player name to check someone else (requires check-others-permission).
/swordlevel help
—
Shows the help message.
Admin Commands
/swordlevel give <player> <amount>
phantom.swordlevel.give
Add levels to a player. Works on offline players if require-online-player: false.
/swordlevel set <player> <level>
phantom.swordlevel.set
Set a player's level directly.
/swordlevel remove <player> <amount>
phantom.swordlevel.remove
Remove levels from a player (clamped to starting-level).
Notes
The command name and aliases are fully configurable in
levels/<id>.ymlEach node (
balance,give,set,remove) can be individually disabled.require-online-player: falseon admin nodes means data is written to the database and applied when the player next joins.
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